
Gameplay Capture

Gameplay Capture

Gameplay Capture

Gameplay Capture

Car Model Variants

Car Model Final Variation

Car Model Variant

Car Model - Early Render

Car Model - Early Render

Use explosive barrels to boost to the top of a mountain before running out of gas. Created at TOJam 13. I was responsible for modeling the car, barrels and track checkpoints using 3DS Max. They were rendered with Marmoset Toolbag. The game was built using Unity.